package com.D5Power.graphicsManager
{
	import flash.display.BitmapData;

	public class GraphicsResource extends GraphicsBasic
	{
		public function GraphicsResource(data:*,resname:String='', _framesTotal:int = 1,_framesLayer:int=1,
										 _fps:Number = 0, mirror:Boolean=false)
		{
			super(mirror);
		}
		
		public static function get DEFAULT_BD():BitmapData
		{
			return GraphicsBasic.DEFAULT_BD;
		}
		
		public function get resName():String
		{
			return getGD(_nowAction).resNameList[0];
		}
	}
}